Q: What programs do you use?
A: Adobe Photoshop for bitmap stuff, Adobe Illustrator for vector art, Bryce for the landscapes, plus a few other programs like 3dsmax and Maya for doing 3D modeling.
Q: What Photoshop plugins do you use?
A: I used to use a few plugins like EyeCandy and KPT, but these days I do just about everything manually with photoshop's built-in filters.
Q: Do you plan to make any more tutorials?
A: Not really. There are a lot of sites out there that cover photoshop basics, and trendy effects, etc. If you're looking to make a logo or something like mine, then there's really no step-by-step approach I can provide, because it's really just messing around until I think it looks good.
Q: How long does it take you to make a text logo?
A: Usually it takes an hour or two for a nice detailed one, but a quick logo takes about 10 to 30 minutes.
Q: Can you make me a text logo for my web page?
A: Sure, if you're willing to pay me first. Generally I charge around $15 to $30 (USD), unless you're a really good friend or I'm extremely bored with no other logos to make...in which case I'll do it free.
Q: How do you make your textures seamless?
A: Using photoshop, I offset (filter>other>offset) the texture halfway in each direction with wrapping on, and then I use the rubber stamp tool to clone different parts of the image and blend them over the seam until you can't see it. Another important tool is the High Pass filter which evens out the shadows and highlights.
Q: Where did you get the font for that silver Seven logo?
A: It's actually just a plain-looking font (I don't remember the name). To make the curly things I just used the circlular selection marquee on different parts of the font, and then I used twirl (filter/distort/twirl) on it. You have to do each twirl seperately too, so it takes a while to do the whole font (use the shortcut ctrl-alt-f to get back to the twirl filter again).
Q: How did you create those 3D landscapes?
A: Using a program called Bryce (by Corel). It's a very simple raytracing program that makes fairly realistic landscapes with very little knowledge of 3D programs. It's not limited to landscapes, but it's what it does best.
Q: How long did it take you to learn Bryce?
A: Maybe about a week. Once you figure out the user interface, it's very simple. Basically all you're doing is placing objects, giving them a meterial, maybe adding a few lights, placing the camera, and then rendering.